👋 Hi, I'm Carol
I'm a Product Designer (UI/UX) + Visual Designer and illustrator based in Curitiba, Brazil.Â
I have loved drawing since childhood. I used to spend hours creating characters, environments, and ideas, never imagining that this passion would eventually shape my career. From an early age, I knew I wanted to work in a creative field, especially one that combined creativity, technology, and user experience, such as games and digital products.
I have loved drawing since childhood. I used to spend hours creating characters, environments, and ideas, never imagining that this passion would eventually shape my career. From an early age, I knew I wanted to work in a creative field, especially one that combined creativity, technology, and user experience, such as games and digital products.
My career began in graphic design, where I developed a strong foundation in visual design. Over time, I became increasingly interested in technology and digital product design, which led me to specialize in User Interface (UI) and User Experience (UX) design. Throughout my journey, I have had the opportunity to work on products for companies such as Wildlife, Positivo, and SIDIA, as well as contribute to the development of multiple design systems.
I believe in transforming great ideas into clear, intuitive, and conversion-driven digital experiences. I focus on ensuring design quality from end to end, from strategic definition to final delivery, helping maintain product excellence while creating meaningful and engaging user experiences.
I believe in transforming great ideas into clear, intuitive, and conversion-driven digital experiences. I focus on ensuring design quality from end to end, from strategic definition to final delivery, helping maintain product excellence while creating meaningful and engaging user experiences.
Experience
Senior Product Designer • UI/UXÂ
Matilha (2026 - Present)
Matilha (2026 - Present)
• UI/UX Design;
• Discovery;
• Collaborating directly with Product Managers, Software Engineers, Designers, and User Researchers in multidisciplinary projects;
• Building navigation prototypes for stakeholder validation;
• Conducting user interviews and usability testing with clients;
• Design System and Style Guide;
• Creating illustrations, wireframes, user flows, journeys, and interfaces for web and mobile experiences;
• Discovery;
• Collaborating directly with Product Managers, Software Engineers, Designers, and User Researchers in multidisciplinary projects;
• Building navigation prototypes for stakeholder validation;
• Conducting user interviews and usability testing with clients;
• Design System and Style Guide;
• Creating illustrations, wireframes, user flows, journeys, and interfaces for web and mobile experiences;
UI Designer • Visual Designer • UI/UXÂ
Wildlife Studios  (2022-2025)
Wildlife Studios  (2022-2025)
• UI Design;
• Iconography;
• Art Direction
• Craft images for scenarios;
• Design System and Style Guide;
• Illustrations;
• User interface elements, like menus, tabs and widgets;
• Original visual development create like images and sketches;
• Style standards on fonts, colors and images;
• UX Design;
• Iconography;
• Art Direction
• Craft images for scenarios;
• Design System and Style Guide;
• Illustrations;
• User interface elements, like menus, tabs and widgets;
• Original visual development create like images and sketches;
• Style standards on fonts, colors and images;
• UX Design;
Senior UI Designer • Senior Product Designer
Cora Studio (2022 - Present)
Cora Studio (2022 - Present)
• UI Design;
• Iconography;
• Art Direction
• Craft images for scenarios;
• Design System and Style Guide;
• Illustrations;
• User interface elements, like menus, tabs and widgets;
• Original visual development create like images and sketches;
• Style standards on fonts, colors and images;
• UX Design;
• Iconography;
• Art Direction
• Craft images for scenarios;
• Design System and Style Guide;
• Illustrations;
• User interface elements, like menus, tabs and widgets;
• Original visual development create like images and sketches;
• Style standards on fonts, colors and images;
• UX Design;
Product Designer
Arco Educação (2021-2022)
Arco Educação (2021-2022)
• Creating illustrations, wireframes, user flows, journeys, and interfaces for web and mobile experiences;
• Building navigation prototypes for stakeholder validation;
• Conducting user interviews and usability testing with clients;
• Collaborating directly with Product Managers, Software Engineers, Designers, and User Researchers in multidisciplinary projects;
• Identifying usability issues and translating user insights into experience improvements;
• Contributing to the development and consistency of the user experience across products.
• Building navigation prototypes for stakeholder validation;
• Conducting user interviews and usability testing with clients;
• Collaborating directly with Product Managers, Software Engineers, Designers, and User Researchers in multidisciplinary projects;
• Identifying usability issues and translating user insights into experience improvements;
• Contributing to the development and consistency of the user experience across products.
Product Designer
Positivo Soluções Didáticas (2021-2022)
Positivo Soluções Didáticas (2021-2022)
• Creating illustrations, wireframes, user flows, journeys, and interfaces for web and mobile experiences;
• Building navigation prototypes for stakeholder validation;
• Conducting user interviews and usability testing with clients;
• Collaborating directly with Product Managers, Software Engineers, Designers, and User Researchers in multidisciplinary projects;
• Identifying usability issues and translating user insights into experience improvements;
• Contributing to the development and consistency of the user experience across products.
• Building navigation prototypes for stakeholder validation;
• Conducting user interviews and usability testing with clients;
• Collaborating directly with Product Managers, Software Engineers, Designers, and User Researchers in multidisciplinary projects;
• Identifying usability issues and translating user insights into experience improvements;
• Contributing to the development and consistency of the user experience across products.
Visual Designer • UI/UXÂ
Combudata Fintech (2020 - 2021)
Combudata Fintech (2020 - 2021)
• Branding
• Landing Page
• Art Direction
• Web Design
• Wireframes for digital platforms
• UI/UX for webpages
• Iconography
• Illustration
• Motion Graphics
• Landing Page
• Art Direction
• Web Design
• Wireframes for digital platforms
• UI/UX for webpages
• Iconography
• Illustration
• Motion Graphics
Visual Designer • Art DirectorÂ
Bemol (2020 - 2020)
• Landing Pages
• Web Design
• Illustration
• Art Direction
• Editorial
• Brand Designer
• Motion Graphics
Bemol (2020 - 2020)
• Landing Pages
• Web Design
• Illustration
• Art Direction
• Editorial
• Brand Designer
• Motion Graphics
Product Designer Â
SIDIAÂ (2017-2019)
SIDIAÂ (2017-2019)
• Illustrations
• Concept art;
• Iconography;
• Motion Design
• Graphic design user interface elements, like menus, tabs and widgets;
• Original graphic designs create (images, sketches)
• Style standards on fonts, colors and images
• Concept art;
• Iconography;
• Motion Design
• Graphic design user interface elements, like menus, tabs and widgets;
• Original graphic designs create (images, sketches)
• Style standards on fonts, colors and images
Product DesignerÂ
Samsung Electronics (2017-2019)
Samsung Electronics (2017-2019)
• Product UI and UX
• Iconography
• UI Design
• Motion Design
• Style guide
• Design System and visual design
• Contribute to emerging technologies explorations
• Usability, testing and prototyping
• Iconography
• UI Design
• Motion Design
• Style guide
• Design System and visual design
• Contribute to emerging technologies explorations
• Usability, testing and prototyping
Educação
• Specialization in Eletronics Games (2016-2018)
Universidade do Estado do Amazonas - UEA
Focused on animation, UI/UX for Games, Develop, Unity, Characters, Motion, Illustration
Universidade do Estado do Amazonas - UEA
Focused on animation, UI/UX for Games, Develop, Unity, Characters, Motion, Illustration
• Graduated in Advertising and MarketingÂ
(2010-2014)
Instituto Federal de Educação, Ciência e Tecnologia - IFAM
Focused on art direction, key visuals, branding, planning, marketing
(2010-2014)
Instituto Federal de Educação, Ciência e Tecnologia - IFAM
Focused on art direction, key visuals, branding, planning, marketing